![]() ![]() The only thing that stopped me from ditching the game entirely was the enjoyment of playing with friends. My first priority was to try and get to grips with the sprawling Woods map, but my experience mostly boiled down to catching a last-second glimpse of a heavily armored player crouched in a distant bush before immediately dying of a shot to the head. These systems meant that I didn’t have the best time back when I initially started playing about a month ago. Throw in a very fiddly inventory system, tricky weapon handling, and the need for your character to frequently eat and drink, and it is an awful lot to deal with at first. Sound and positioning is also vitally important and, as a less experienced player, it took a good few hours and a surprising amount of concentration to stop myself from inadvertently revealing my position by accidentally brushing past foliage or stepping on broken glass. Any injury can be lethal too, meaning that you’re highly likely to find yourself bleeding out in a nearby ditch if you sustain a serious wound without immediate access to any healing equipment. Firefights are almost always fast, brutal, and intense, with enemies (or you if you’re not paying attention) going down after just a couple of well-placed hits. Stand near them to extract.The stakes are already high when your entire loadout is on the line but Escape from Tarkov takes things to an even more punishing level than most with its unforgiving commitment to realism. Passing through the first will put you near a white pick-up truck and some debris. In the southeasternmost corner of Woods is a pair of gates. Directly east of the RUAF Roadblock, on the southern side of the southmost road, is a large red gate. If green flares are present, it’s usable. Southwest of the Military Camp near the lake’s edge is another roadblock. It’s only available if you can see green flares, and you will also need the ZB-014 Key to unlock the gate. Northwest of both Scav House and Outskirts, in another bunker, is the ZB-014 extract. At the southwestern tip of Woods are an old, blue pick-up truck and some crates. The final set of extracts on Woods can be used by either Scavs or PMCs. Shared Extracts on Woods map - Escape from Tarkov If there are green flares around the stairway leading down, you can extract from there. Slightly southwest of the UN Roadblock, hidden amongst the grass, is another small bunker. If the SUV isn’t there, this extract is unusable. Paying the driver 5000 rubles allows for a one-time extraction, provided you’re in the area when the vehicle leaves. North of Scav Town is a bridge where a black SUV will wait. ![]() Just south of the Old Sawmill in the northeast is a hastily-built roadblock. There are only three PMC-exclusive extracts on Woods, and both are on the eastern side of the map. PMC Extracts on Woods map - Escape from Tarkov Look for a set of stairs going underground. Southwest of Scav Bridge, beneath a large communications tower, is a small facility. Stand in the northeastern corner next to the shed to extract. Far in the north, west of the Abandoned Village, is a bridge leading out of Woods. You’ll know it by the rope hanging from the side of the cave. On the southern edge of the mountains in the middle of Woods is a small cavern. Follow the wall north from the Old Station until you reach where that wall meets a rocky outcropping. On the southeastern edge of Woods is a blasted-out building. Stand near the wrecked vessel to extract. Just north of Dead Man’s Place is a dock with a marooned boat. By the rocks at the southwestern side of the large lake is a dead Scav and a Duffle Bag. ![]() In the far southwest is a broken-down house. There are eight Scav-exclusive extracts on Woods: five in the south and three in the north. Scav Extracts on Woods map - Escape from Tarkov Image via Battlestate Games ![]()
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